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...Might as well make a new thread!

Known Issues:
Messages not in white are currently fixed for the next version.

  • I forgot about you guys Shadow Priests, my bad. Realized that as i was uploaded the file.
  • Demonic Fury and Burning Embers aren't being displayed at all for Warlocks.
  • Clicking on a battleTag or RealID friend in the Friends Infotext will fail to send them any message. You have to use the Social tab for that.
  • In the color options for the Unitframes, the 4th Soulshard and also the 4th and 5th Holy Power color options do nothing.
  • When you change the color theme, the Mounts/Pets button will not update until you reload the UI
  • Half of the character button on the micromenu is actually transparent
  • The micromenu will warn you that you havent chosen a specialization yet on characters under level 10.
  • The Guilds panel doesnt support Mobile Chat and will display them as in the same zone they were when they last logged in.
  • If you press "Restore to Defaults" for the Eclipse Bar colors, it will reset to the Soul Shards colors.
  • Profiles can't be created.
  • DruidMana is not showing properly.
  • The EclipseBar for Druids causes the unitframes to revert to defaults (Fix: Disable Eclipse Bar)
  • DualSpec InfoText will not detect your spec if you are using the 3rd spec of your class.
  • Watched currencies doesn't display next to your gold when you open your bags

Also, New feature that was added in 3.7.2:

There is now a "Toggle Exp Mode" for the Threat bar... it's a convenience for people that wants a more permanent EXP bar while leveling. But its just for convenience.
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Thank you! 3.7.1 fixed a bundle and made the game playable for me again!

One little bug tho ... the background texture on the MicroMenu doesn't cover the button for the Character Info. The texture for mouseover does but not the background one.
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Thanks for the update ;)

Besides the issue with the micro menu i found that the unitframes are having difficulties when in a group.

# Raid icons appear on the pary members both party and selected.
# Cant make any changes to the unit frames via /lui/unitframes.
# After doing a /rl the default Blizzard frames appear.

Lua Error
Code: Select all
Message: LUI 3.7.1 (r507)\unitframes\core\elements\leader.lua:6: attempt to call global 'UnitIsPartyLeader' (a nil value)
Time: 09/01/12 13:18:38
Count: 2
Stack: ...rface\AddOns\LUI\unitframes\core\elements\leader.lua:6: in function <...rface\AddOns\LUI\unitframes\core\elements\leader.lua:4>
(tail call): ?
Interface\AddOns\LUI\unitframes\core\ouf.lua:153: in function `UpdateAllElements'
Interface\AddOns\LUI\unitframes\core\ouf.lua:75: in function <Interface\AddOns\LUI\unitframes\core\ouf.lua:60>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureGroupHeaders.lua:195: in function <Interface\FrameXML\SecureGroupHeaders.lua:115>
Interface\FrameXML\SecureGroupHeaders.lua:458: in function `SecureGroupHeader_Update'
Interface\FrameXML\SecureGroupHeaders.lua:48: in function <Interface\FrameXML\SecureGroupHeaders.lua:46>

Locals: self = oUF_LUI_partyUnitButton2 {
Overlay = <unnamed> {
}
MasterLooter = <unnamed> {
}
__tags = <table> {
}
UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\LUI\unitframes\core\ouf.lua:164
Full = <unnamed> {
}
SpellRange = true
UNIT_PET = <function> defined @Interface\AddOns\LUI\unitframes\core\ouf.lua:164
PLAYER_FLAGS_CHANGED = <function> defined @Interface\AddOns\LUI\unitframes\layout\layout.lua:3201
UNIT_MAXHEALTH = <table> {
}
__elements = <table> {
}
Power = <unnamed> {
}
UNIT_POWER_BAR_SHOW = <function> defined @Interface\AddOns\LUI\unitframes\core\elements\power.lua:88
UNIT_THREAT_SITUATION_UPDATE = <function> defined @Interface\AddOns\LUI\unitframes\core\elements\threat.lua:27
UNIT_HEALTH = <table> {
}
Health = <unnamed> {
}
Range = <table> {
}
PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\LUI\unitframes\core\elements\masterlooter.lua:30
_V2Tex = <unnamed> {
}
UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\LUI\unitframes\core\ouf.lua:164
SmoothBar = <function> defined @Interface\AddOns\LUI\unitframes\plugins\oUF_Smooth.lua:17
UNIT_CONNECTION = <table> {
}
Debuffs = <unnamed> {
}
BarFade = false
UNIT_HEAL_PREDICTION = <function> defined @Interface\AddOns\LUI\unitframes\core\elements\healprediction.lua:42
RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\LUI\unitframes\core\elements\ricons.lua:19
UNIT_POWER = <function> defined @Interface\AddOns\LUI\unitframes\core\elements\power.lua:88
MoveableFrames = true
unit = "party1"
UNIT_MAXPOWER = <function> defined @Interface\AddOns\LUI\unitframes\core\elements\power.lua:88
UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\LUI\unitframes\core\elements\power.lua:88
Info = <unnamed> {
}
PARTY_LEADER_CHANGED = <function> defined @Interface\AddOns\LUI\unitframes\core\elements\leader.lua:13
PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\LUI\unitframes\core\ouf.lua:144
RaidIcon = <unnamed> {
}
UNIT_AURA = <function> defined @Interface\AddOns\LUI\unitframes\core\elements\aura.lua:209
__unit = "party"
FrameBackdrop = <unnamed> {
}
Threat = <unnamed> {
}
0 = <userdata>
Assistant = <unnamed> {
}
id = "1"
HealPrediction = <table> {
}
UNIT_FACTION = <table> {
}
LFDRole = <unnamed> {
}
Highlight = <unnamed> {
}
hasChildren = true
menu = <function> defined @Interface\AddOns\LUI\unitframes\layout\layout.lua:300
PARTY_MEMBERS_CHANGED = <table> {
}
Leader = <unnamed> {
}
UNIT_POWER_BAR_HIDE = <function> defined @Interface\AddOns\LUI\unitframes\core\elements\power.lua:88
style = "LUI"
colors = <table> {
}
}
event = "PLAYER_ENTERING_WORLD"
unit = "party1"
(*temporary) = nil
(*temporary) = "party1"
(*temporary) = "attempt to call global 'UnitIsPartyLeader' (a nil value)"



Again those only apply while in a group.

When un grouped i seem to have issues with the portraits on various unitframes, it comes down to this:

# Only one portrait can be displayed within his unit frame as soon as i select portraits for player / party / target / tot only one of those will show up right.

Thanks in advance for any input.

Regards.

[ Last edited by tiburan on Sun Sep 02, 2012 1:04 am, edited 2 times in total. ]

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This comes to you when in Shadow spec (Priest) with setted talents... on login and when hovering the Dual Spec on the infobar.

4x LUI-r507\modules\datatext.lua:1031: attempt to index field "?" (a nil value)
LUI-r507\modules\datatext.lua:1031: in function <LUI\modules\datatext.lua:1020>

Holy spec runs good.
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3x [ADDON_ACTION_BLOCKED] AddOn "LUI" tried to call the protected function "RaidMenu_Parent:Hide()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
LUI-r507\modules\raidmenu.lua:507: in function <LUI\modules\raidmenu.lua:501>

Locals:
nil
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I'm got this right now in the game:

Code: Select all
1x LUI-r507\unitframes\core\elements\leader-Líder.lua:6: attempt to call global "UnitIsPartyLeader" (a nil value)
LUI-r507\unitframes\core\elements\leader-Líder.lua:6: in function <LUI\unitframes\core\elements\leader.lua:4>
(tail call): ?
(tail call): ?

Locals:
(*temporary) = "PARTY_LEADER_CHANGED"
(*temporary) = "PARTY_LEADER_CHANGED"
(*temporary) = <func> =[C]:-1
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I updated the oUF found inside LUI with 3.7.1 ...and i just realized that the latest oUF Core version found on WoWI/Curse is not updated for MoP.
Hence all the /core/elements/ errors still happening.
Le Sigh.
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Chaoslux wrote:
I updated the oUF found inside LUI with 3.7.1 ...and i just realized that the latest oUF Core version found on WoWI/Curse is not updated for MoP.
Hence all the /core/elements/ errors still happening.
Le Sigh.



Thanks for the confirmation.

Regards ;)
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When login on my drood alt, i have this :
Code: Select all
2x LUI-r507\unitframes\core\elements\eclipsebar.lua:41: attempt to call global "GetPrimaryTalentTree" (a nil value)
LUI-r507\unitframes\core\elements\eclipsebar.lua:41: in function <LUI\unitframes\core\elements\eclipsebar.lua:34>
(tail call): ?
LUI-r507\unitframes\core\ouf.lua:153: in function "UpdateAllElements"
LUI-r507\unitframes\layout\meta.lua:38: in function "FormatName"
LUI-r507\unitframes\layout\layout.lua:1494: in function "Info"
LUI-r507\unitframes\options\toggle.lua:861: in function "ApplySettings"
LUI-r507\unitframes\options\toggle.lua:91: in function "?"
LUI-r507\unitframes\options\toggle.lua:56: in function "ToggleUnit"
LUI-r507\unitframes\init.lua:242: in function <LUI\unitframes\init.lua:241>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
(tail call): ?
Masque-40300\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:543: in function "EnableAddon"
Masque-40300\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:556: in function "EnableAddon"
Masque-40300\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:636: in function <Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:621>
<in C code>
FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn"
FrameXML\UIParent.lua:373: in function "TimeManager_LoadUI"
FrameXML\UIParent.lua:690: in function <FrameXML\UIParent.lua:657>

Locals:
nil

LUI 3.7.1
All other addons on there llast update

edit: I have also all "test" texture on my char (raid sign, master loot, pvp, ...), I have transparent green texture over pet & target frame.
found in my chat :
Code: Select all
oUF: Error: Element [DruidMana] is already registered.
oUF: Error: Element [DruidMana] is already registered.


edit 2: except for some "fatality" every now and then, all seem ok with the druid

edit 3: after Masque desactivation
Code: Select all
86x LUI-r507\unitframes\core\elements\eclipsebar.lua:41: attempt to call global "GetPrimaryTalentTree" (a nil value)
LUI-r507\unitframes\core\elements\eclipsebar.lua:41: in function <LUI\unitframes\core\elements\eclipsebar.lua:34>
(tail call): ?
LUI-r507\unitframes\core\ouf.lua:153: in function "UpdateAllElements"
LUI-r507\unitframes\layout\meta.lua:38: in function "FormatName"
LUI-r507\unitframes\layout\layout.lua:1494: in function "Info"
LUI-r507\unitframes\options\toggle.lua:861: in function "ApplySettings"
LUI-r507\unitframes\options\toggle.lua:91: in function "?"
LUI-r507\unitframes\options\toggle.lua:56: in function "ToggleUnit"
LUI-r507\unitframes\init.lua:242: in function <LUI\unitframes\init.lua:241>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
(tail call): ?
Masque-40300\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:543: in function "EnableAddon"
Masque-40300\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:556: in function "EnableAddon"
Masque-40300\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:636: in function <Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:621>
<in C code>
FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn"
FrameXML\UIParent.lua:373: in function "TimeManager_LoadUI"
FrameXML\UIParent.lua:690: in function <FrameXML\UIParent.lua:657>

Locals:
nil


and
Code: Select all
1x LUI-r507\debug.lua:138: script ran too long
LUI-r507\debug.lua:138: in function <LUI\debug.lua:137>
LUI-r507\devapi.lua:61: in function <LUI\devapi.lua:58>
LUI-r507\devapi.lua:409: in function "NewToggle"
LUI-r507\unitframes\options\general-Général.lua:844: in function "CreateAuraOptions"
LUI-r507\unitframes\options\general-Général.lua:1112: in function "CreateUnitOptions"
LUI-r507\unitframes\init.lua:115: in function "LoadOptions"
LUI\LUI-r507.lua:1379: in function <LUI\LUI.lua:767>
AceConfigRegistry-3.0\AceConfigRegistry-3.0-14.lua:309: in function "app"
AceConfigDialog-3.0\AceConfigDialog-3.0-57.lua:1803: in function "Open"
LUI\LUI-r507.lua:1799: in function <LUI\LUI.lua:1795>
(tail call): ?
LUI-r507\modules\micromenu.lua:448: in function <LUI\modules\micromenu.lua:440>

Locals:
t = <table> {
function = <func> @LUI\devapi.lua:35
nil = <func> @LUI\devapi.lua:32
string = <func> @LUI\devapi.lua:46
}
self = <table> {
NewToggle = <func> @LUI\devapi.lua:407
SetDefaultModuleLibraries = <func> @Masque\Libs\..\AceAddon-3.0.lua:383
NewInputNumber = <func> @LUI\devapi.lua:532
CreateIconOptions = <func> @LUI\unitframes\options\general.lua:884
EnableModule = <func> @Masque\Libs\..\AceAddon-3.0.lua:348
modules = <table> {}
NewEnable = <func> @LUI\devapi.lua:421
IterateEmbeds = <func> @Masque\Libs\..\AceAddon-3.0.lua:458
SecureHook = <func> @Bartender4\libs\..\AceHook-3.0.lua:339
CreateRaidNameTextOptions = <func> @LUI\unitframes\options\general.lua:478
CreatePlayerBarTextOptions = <func> @LUI\unitframes\options\general.lua:588
RawHookScript = <func> @Bartender4\libs\..\AceHook-3.0.lua:398
SetDefaultModulePrototype = <func> @Masque\Libs\..\AceAddon-3.0.lua:425
funcs = <table> {}
HideBossFrames = <func> @LUI\unitframes\options\showhide.lua:67
defaultModuleState = true
NewExecute = <func> @LUI\devapi.lua:498
IsEnabled = <func> @Masque\Libs\..\AceAddon-3.0.lua:467
CreateBarOptions = <func> @LUI\unitframes\options\general.lua:228
DisableModule = <func> @Masque\Libs\..\AceAddon-3.0.lua:366
NewColorNoAlpha = <func> @LUI\devapi.lua:686
RegisterMessage = <func> @Masque\Libs\..\CallbackHandler-1.0.lua:118
UnregisterMessage = <func> @Masque\Libs\..\CallbackHandler-1.0.lua:181
NewHeader = <func> @LUI\devapi.lua:391
hooks = <table> {}
NewInput = <func> @LUI\devapi.lua:518
db = <table> {}
CreateUnitOptions = <func> @LUI\unitframes\options\general.lua:926
SetEnabledState = <func> @Masque\Libs\..\AceAddon-3.0.lua:440
Hook = <func> @Bartender4\libs\..\AceHook-3.0.lua:277
enabledState = true
RegisterEvent = <func> @Masque\Libs\..\CallbackHandler-1.0.lua:118
NewPosition = <func> @LUI\devapi.lua:581
NewGroup = <func> @LUI\devapi.lua:338
IterateModules = <func> @Masque\Libs\..\AceAddon-3.0.lua:453
CreateCombatTextOptions = <func> @LUI\unitframes\options\general.lua:558
RawHook = <func> @Bartender4\libs\..\AceHook-3.0.lua:316
CreateHealPredictionOptions = <func> @LUI\unitframes\options\general.lua:199
baseName = "LUI"
RecreateNameCache = <func> @LUI\unitframes\layout\tags.lua:86
ApplySettings = <func> @LUI\unitframes\options\toggle.lua:837
ToggleUnit = <table> {}
Enable = <func> @Masque\Libs\..\AceAddon-3.0.lua:315
NewModule = <func> @Masque\Libs\..\AceAddon-3.0.lua:256
defaults = <table> {}
NewSlider = <func> @LUI\devapi.lua:553
ToggleRangeFadeParty = <func> @LUI\unitframes\options\general.lua:83
GetModule = <func> @Masque\Libs\..\AceAddon-3.0.lua:231
CreatePlayerBarOptions = <f
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yay! More errors from classes i cant test :(

I'll try to get a druid to 10-15 and come back at ya.
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